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Dungeon Cook

Chaotic Fighting & Cooking game

  • Team Size: 28 People
  • Role(s): Producer, Programmer, Animator
  • Duration: 8 Weeks
  • Grade Achieved: Currently Ungraded
  • Dungeon cook is a single-player cooking game with fighting elemetns.
    In this game the player is tasked in going into the dungeon to fight monsters of all different kinds to scavenge ingredients to take back to the kitchen so that they can cook it up for customers to earn coin.

    In this game I was the producer, I took a facilitative approach to my leadership style by allowing my leadership team to manage their own department. This allowed me to work on core systems utilising my technical skills which were needed due to the number of programmers we had. Throughout the 8 week development of the project I programmed the following;

  • Food data structure
  • World Interaction
  • Crafting systems
  • Character customisation
  • AI Refactor

  • Whilst managing as a producer I filled in the skil gap for animation by creating animations. I had to learn animation for this task, so whilst it wasn't the best quality, for a new animator I believe I did well.

    Gameplay Video

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    Caption One
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    Caption Two
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    Caption Three

    Interaction System

    Food Structure & Crafting System

    Animation

    Producer

    Project Download

    GitHub Repo