HomeGrid
Level Generation Tool — Unreal Engine
HomeGrid is an Unreal Engine editor tool created for GradEx, The University of Staffordshire's annual graduate event. It allows designers to quickly create level blockouts, assign rooms, and save them for later level streaming. Inspired by a prototype from my Junior Collaborative Development module, this project extends that concept into a fully featured editor tool.
Team Size
My Role
Duration
Tech Stack
Features
Planned
Trailer Video
Runtime Demo
Code
Room spawning and chunk ID validation logic from HomeGridFunctionLibrary.cpp.
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